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Reflection Glossines Problem!!!

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13 years 2 weeks ago #2809 by urobot
In one scene after rendering with SolidRocks 0.98.9, VRay 2.0 material's Reflection Glossiness everytime turns to 0,93. If I change value to 1 or 0 AFTER rendering it turns to 0,93 again and again. I tried to turn off auto glossines and interpolation i SoldRocks window, but the same thing is happening again and again... The scene I am rendering is previously rendered with Vray 1.5 and SolidRocks, but I had no problem like this...

Any ideas how to solve this?

Thanks in advance

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13 years 5 days ago #2836 by mienda
Hi,

I have the same problem of reflection glossiness with vray 2.0 and SR 0.98. The reflection glossiness parameter turn from 0.8 to 1 or 0.6 or 0. There is no reason, i don't understand why and i try my scene ( very very big with many proxy...) on another PC with the same result.
So all my setting for glass, metal and reflective material are instable.it is very disturbing and i loose a lot of time with it. each time i do a render test i have a different value for my reflection glossiness material( for example i have my clear glass material become à very blurry glass with a 0.6 reflection glossiness.

There are no problem with the refraction glossiness it is only with the reflection.

Hope you'll find a solution

Thank you

Damien

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13 years 5 days ago #2837 by surrealismo
SAME HAPPENS TO ME

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13 years 4 days ago #2839 by subburb
HI all, ok, noticed, i'm on it ;)

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13 years 3 days ago #2845 by subburb
Hi dudes, well i tried, but couldn't reproduce the problem.

Perhaps one of you can send me a problematic scene to see what's wrong ?

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12 years 11 months ago #2890 by subburb
hmmm ok i've a couple of questions :

- is this problem hâpenning when making flytrough animation ?
- are you using the option "interpolate glossies in irradiance map ?"

If both are yes, then please npote that glossies interpolation into irrmap works fine into still renders but gives errors in animation.
For animations you have to uncheck it !

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