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- Can Some one share a Sr+HDRI workflow?
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- Can Some one share a Sr+HDRI workflow?
Can Some one share a Sr+HDRI workflow?
- avicohen2k
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13 years 4 months ago #3038
by avicohen2k
Can Some one share a Sr+HDRI workflow? was created by avicohen2k
I recently started using HDR with solidrock and I can't get it to look good.
when I add the HDR to enviroment (in addion to a sunlight) SR's AE tool makes the sence too dark (probably from all the light) and the outcome is dull.
I can manually change the exposure but then whats the point of SR.
is there a way to use HDR without loosing SR AE tool?
Thanks.
when I add the HDR to enviroment (in addion to a sunlight) SR's AE tool makes the sence too dark (probably from all the light) and the outcome is dull.
I can manually change the exposure but then whats the point of SR.
is there a way to use HDR without loosing SR AE tool?
Thanks.
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13 years 4 months ago #3039
by CSchumann
Replied by CSchumann on topic Re: Can Some one share a Sr+HDRI workflow?
I would use a target direct light instead of the sunlight.
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13 years 4 months ago #3040
by avicohen2k
Replied by avicohen2k on topic Re: Can Some one share a Sr+HDRI workflow?
Why is that?
what is the important difference?
what is the important difference?
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13 years 4 months ago #3041
by CSchumann
Replied by CSchumann on topic Re: Can Some one share a Sr+HDRI workflow?
The sunlight illuminates the whole scene and produces washed out shadows.
Maybe thats why your images have such a low depth.
HDR&direct light
Maybe thats why your images have such a low depth.
HDR&direct light
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13 years 4 months ago #3042
by avicohen2k
Replied by avicohen2k on topic Re: Can Some one share a Sr+HDRI workflow?
Thanks man!
That really sorted some things out.
I'm still not sure why I should use directional light rather the the VRAY sun
I actually like the idea to use 2 different HDR for environment and lighting.
10x.
That really sorted some things out.
I'm still not sure why I should use directional light rather the the VRAY sun
I actually like the idea to use 2 different HDR for environment and lighting.
10x.
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