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Material Control -
- mehulsohani
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						15 years 11 months ago				#1657
		by mehulsohani
	
	
		
			
	
			
			 		
													
	
				Material Control - was created by mehulsohani			
			
				Hi, Actually this will look very basic but I am facing a problem regarding the materials.
When i render with the IM/LC + AO method with Exterior Preset the materials are rendered very bright. Immense bright rather.
In the image the doors in the house, the checkered floor outside the house and the planter in the garden all should be a bit darker.
I havent touched the Gamma in SR. Other way to say it is that value is 1.0.
Please help me solve this. i have tweaked the output in material to make the wooden material darker. still it is coming up so bright.
help me please..
Happy to be a part of such a Community.
Thanks
			
					When i render with the IM/LC + AO method with Exterior Preset the materials are rendered very bright. Immense bright rather.
In the image the doors in the house, the checkered floor outside the house and the planter in the garden all should be a bit darker.
I havent touched the Gamma in SR. Other way to say it is that value is 1.0.
Please help me solve this. i have tweaked the output in material to make the wooden material darker. still it is coming up so bright.
help me please..
Happy to be a part of such a Community.
Thanks
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						15 years 11 months ago				#1658
		by subburb
	
	
		
			
	
			
			 		
													
	
				Replied by subburb on topic Re:Material Control -			
			
				Hi, and Welcome on board !
this situation can happends on this kind of pic because the sun is much more reflected by the floors and give overbright.
As a start, you can now click the autoexpo button to allow solidrocks to reevaluate your exposition. it will help i think.
In your case, before doing that, please verify than "ignore alpha pixels" option is ON into solidrocks preferences.
Does it helps ?
					this situation can happends on this kind of pic because the sun is much more reflected by the floors and give overbright.
As a start, you can now click the autoexpo button to allow solidrocks to reevaluate your exposition. it will help i think.
In your case, before doing that, please verify than "ignore alpha pixels" option is ON into solidrocks preferences.
Does it helps ?
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						15 years 11 months ago				#1665
		by mehulsohani
	
	
		
			
	
			
			 		
													
	
				Replied by mehulsohani on topic Re:Material Control -			
			
				Thats great Subburb..
It was all about the "ignore alpha pixels" button I suppose.
That was the only change i did and see the result..
Thanks a lot..
Can you please tell me what this does.. what i understand is that while calculating the Expo it ignores the areas in the render window that contain no object.. because that might add up to the exposure calculation.. Am i right ??
			
					It was all about the "ignore alpha pixels" button I suppose.
That was the only change i did and see the result..
Thanks a lot..
Can you please tell me what this does.. what i understand is that while calculating the Expo it ignores the areas in the render window that contain no object.. because that might add up to the exposure calculation.. Am i right ??
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